pScopely is seeking a Senior Graphics Engineer to join a growing cross-platform team. You will develop and optimize real-time rendering features on mobile platforms (Vulkan for Android, Metal for iOS) and work on GPU-driven visibility, culling, and LOD in a hybrid or remote setup. /ppYou will profile performance using RenderDoc, Perfetto, Xcode GPU Debugger and other tools, write efficient shaders, and collaborate with engine/content teams to keep visuals high quality across devices. /p #J-18808-Ljbffr
📌 Senior Mobile Graphics Engineer - Real-Time Rendering (España)
🏢 Scopely
📍 España
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