Monetization Artist (España)

Monetization Artist (España)

04 ago
|
Moon Active
|
España

04 ago

Moon Active

España

ppMoon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe. /p /brpWe're looking for a bMonetization Artist /b star for its top-notch, industry-leading product. /p /brpAs a Monetization Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development. /p /brpRequired time zone CET +/- 3 hour. /p /brh3Requirements /h3 /brul /brliCreate a playful, intuitive cohesive look feel, and overall mobile game user experience. /li /brliConceptualize, present and execute your ideas from A to Z. /li /brliWork collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features. /li /brliCreate and own the implementation of fun, engaging in-game events and other game content. /li /brliDesign and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions). /li /brliOwn the visual pipeline from brief to implementation, including asset handoff.



/li /brliMaintain and evolve the UI component library and style guides to ensure consistency across features. /li /brliRapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data. /li /brliCollaborate closely with the monetization team on conversion-driven design decisions. /li /brliParticipate in design reviews and contribute constructive feedback to peers. /li /br /ul /brh3Responsibilities /h3 /brul /brliAt least 3 years of experience in game UI and understanding of game UI principles. /li /brliHands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage. /li /brliFamiliarity with mobile game design patterns (LiveOps events, popups, progression screens). /li /brliAbility to work in a dynamic environment with quick decision-making within tight schedules. /li /brliProficiency in Photoshop, Figma, AI creative tools. /li /brliStrong design, drawing, color, composition, and conceptual ideation abilities. /li /brliComfort with data-informed iteration - ability to create variants and adjust based on A/B results. /li /brliUnderstanding of asset production constraints (texture atlases, file sizes, animation-ready layers). /li /brliFluent English. /li /br /ul /p #J-18808-Ljbffr

📌 Monetization Artist (España)
🏢 Moon Active
📍 España

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