Art Director [Art Team] (Barcelona)

Art Director [Art Team] (Barcelona)

04 ago
|
Ubisoft Entertainment
|
Barcelona

04 ago

Ubisoft Entertainment

Barcelona

pUbisoft is a general leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six, to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! /ppEstablished in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch. /ppMeanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands. /ppThe Art Director plays a pivotal role in shaping and maintaining the visual identity of the game. This position ensures that all artistic elements meet the highest standards of quality and consistency while aligning with the game’s technical requirements. Acting as a creative visionary and strategic leader, the Art Director guides a specific art team (e.g. concept, visual effects), fosters innovation, and drives collaboration across disciplines. By setting clear artistic benchmarks and introducing cutting-edge practices, the Art Director transforms ideas into visually compelling experiences that resonate with players and elevate the overall production value. /ppWhat you‘l'l’do /pulliUnderstand and apply the art direction of the project,



communicate the artistic vision and style guide to the local team. /liliEnsure consistency of visual identity across all art production. /liliLead and mentor local concept design and visual effects team, fostering creativity and collaboration, and development of strong artistic skills. /liliProvide constructive feedback and coaching to strength art team core competency to improve artistic quality and production efficiency. /li /ulpProduction Oversight /pulliEstablish artistic benchmarks and references for asset production. /liliConduct quality reviews of art team to ensures unified and high-quality standards delivery. /liliCollaborate with animation, technical team to align art with gameplay and technical constraints. /liliStay ahead of industry trends and integrate new technologies to enhance production quality and efficiency. /liliSet best practices and sustainable solutions for anticipated artistic and technical challenges. /li /ulpCommunication /pulliAct as the primary voice of the art team in major production meetings. /liliMaintain transparent progress reporting to stakeholders. /li /ulh3Qualifications /h3pQualifications /pulliExtensive experience in game art production, including at least 2 years in a lead or director role. /liliStrong understanding of 3D art pipelines, technical constraints, and game engines. /liliProficiency in 2D and 3D software tools and asset creation processes. /liliExcellent documentation, communication, and collaboration skills. /liliDeep knowledge of visual trends and industry-standard tools. /liliPassion for video game art and market awareness. /li /ulh3Additional Information /h3pBy clicking the link above or any third-party link within this posting, you are leaving this site and going to a third-party website where the third-party website's terms and privacy policy apply /p #J-18808-Ljbffr

📌 Art Director [Art Team] (Barcelona)
🏢 Ubisoft Entertainment
📍 Barcelona

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