04 ago
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Scopely
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Barcelona
ppScopely is looking for a bSenior Combat Designer /b to join our Star Trek Fleet Command team, based in Dublin or Barcelona (hybrid) or remotely from London. /p pAt Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. /p h3bWhat You Will Do /b /h3 ul liOwn the design and balance of combat gameplay that support strategic player decisions across PvE, PvP, and co‑op content /li liBuild and refine novel gameplay experiences focused on officers, ship tech, ships, and hostile challenges /li liCreate systemic combat experiences that foster meaningful player agency and long‑term investment /li liUse tools (Excel, Google Sheets) to model combat challenge, economic loops and progression pacing /li liCollaborate with experienced, driven and passionate designers, product managers, analysts, and engineers to implement features which aim to advance the genre /li liEvaluate performance using data, player feedback, and your own playtest experience /li liDesign for scale: plan for long‑term content extensibility and system health /li liMentor junior designers and help strengthen combat design across the organisation /li /ul h3bWhat We're Looking For /b /h3 ul liA deep passion for combat and gameplay design /li li6+ years of experience designing combat and gameplay systems for live, free‑to‑play games (preferably MMO, 4X, or strategy genres) /li liStrong ownership mindset – you can own a feature or content stream from vision to launch to iteration /li liA proven track record of delivering features that balance player fun, engagement,
and monetisation /li liComfort with KPI targets and using data to inform balance or tuning adjustments /li liMastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow /li liExperience working cross‑functionally and navigating live production environments /li liA positive, thoughtful, and collaborative approach to game development /li /ul h3bBonus Points /b /h3 ul liExperience mentoring or leading junior designers /li liFamiliarity with SQL, scripting, or simulation tools /li liCharacter collection or squad RPG experiences /li liExposure to live ops systems, event design, or server lifecycle planning /li liLove for Star Trek, sci‑fi, or highly strategic social games /li liPrevious work on alliance or co‑op gameplay in large‑scale games /li /ul pAt Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us embrace the adventure! /p pEmployment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law. /p /p #J-18808-Ljbffr
📌 Senior Combat Designer (Barcelona)
🏢 Scopely
📍 Barcelona