ph3About Voodoo /h3 pFounded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. /p h3About Voodoo /h3 pFounded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz. /p h3Team /h3 pOur Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. /p pJoining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher. /p h3Role /h3 pAs a Senior Game Designer for Mob Control, you will own the design and execution of new features and game improvements of all sizes.
You will also collaborate with a Product Director in shaping the strategy and roadmap for your unit. Your mission is to help evolve the game, with the ultimate goal of turning Mob Control into a top-performing title in the midcore game market. /p ul liDesign features systems: Create new core loops and meta systems to drive engagement, social dynamics, and monetization. Develop designs, user flows, and economy models, and propose A/B test ideas. /li liCollaborate across teams: Partner with product managers, engineers, and artists to bring features from concept to live release, aligning gameplay, UX, and visuals. /li liLeverage player insights: Analyze KPIs and player behavior to inform design choices and identify opportunities to boost retention, engagement, and IAP monetization. /li liContribute to vision strategy: Participate in defining the overall game vision, strategic direction, and long-term roadmap alongside product directors and studio leadership. Help shape priorities and ensure design decisions align with studio goals. /li /ul h3Profile /h3 ul li5+ years of experience in mobile midcore games (strategy, 4X, or similar); 10+ years is a strong plus. /li liProven track record in gameplay design, balancing, and meta feature design. /li liStrong communication skills, with a focus in creating clear, simple design documentation. /li liAbility to absorb and apply feedback from multiple sources with flexibility and no ego. /li liSkilled at simplifying and communicating complex systems. /li liComfortable analyzing KPIs and player behavior to guide design decisions. /li liPassion for mobile midcore games and deep knowledge of market dynamics. /li /ul h3Benefits /h3 ul liBest-in-class compensation /li liOther benefits according to the country you reside /li /ul /p #J-18808-Ljbffr
📌 Senior Game Designer - Mob Control (Madrid)
🏢 Voodoo
📍 Madrid