A leading media and tech group in Spain is looking for a Technical Artist to develop and optimize materials, shaders, and VFX in Unreal Engine. Candidates should have over 5 years of experience in real-time projects, with expert proficiency in Unreal Engine. This role involves owning optimization workflows, building tools, and collaborating with various teams. Offering a permanently remote position with opportunities for career growth and professional development, the company promotes a multicultural work environment.
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📌 Remote Unreal Technical Artist — Shaders & Pipelines Expert - Magic Media (Barcelona)
🏢 Talent
📍 Barcelona
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