Senior Engineer, Graphics - Unannounced Project (Barcelona)

Senior Engineer, Graphics - Unannounced Project (Barcelona)

01 ago
|
Scopely
|
Barcelona

01 ago

Scopely

Barcelona

Experteer Overview
Join Scopely as a Senior Graphics Engineer to push high-performance real-time visuals on mobile platforms. You’ll shape rendering pipelines and optimizations for a cross-platform strategy game, collaborating with cross-functional teams to meet quality and performance goals. This role offers impact by advancing GPU-driven rendering on a title in early development, with a focus on scalable visuals across devices. You will stay ahead of industry trends and contribute to a cutting-edge graphics stack that fuels player experiences.

Compensaciones / Beneficios
• Develop and optimize real-time rendering features on Android (Vulkan) and iOS (Metal)
• Implement GPU-driven visibility, culling, and LOD with clustered/meshlet geometry systems
• Integrate techniques like clustered/tiled lighting, TAA, and TSR
• Assist in real-time general illumination features ensuring scalability across device tiers
• Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance




• Profile GPU/CPU performance and analyze rendering bottlenecks using industry tools
• Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs
• Collaborate with engine and content teams to meet visuals and performance goals across platforms
• Stay informed on industry rendering trends and suggest pipeline improvements

Responsabilidades
• 5+ years of graphics programming experience with a focus on mobile
• Strong C++ skills in performance-critical rendering code
• Solid knowledge of Vulkan and/or Metal APIs
• Experience with Unity's Scriptable Render Pipeline (SRP)
• Understanding of mobile GPU architecture (tiling, bandwidth, power constraints)
• Proficiency in GPU performance profiling and optimization workflows
• Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches

Requisitos principales


📌 Senior Engineer, Graphics - Unannounced Project (Barcelona)
🏢 Scopely
📍 Barcelona

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