01 ago
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Scopely
|
Barcelona
Experteer Overview
As Senior Combat Designer for Star Trek Fleet Command, you shape long-term combat, gameplay, and player growth across PvE, PvP, and co-op modes. You own balance and design decisions, crafting experiences around officers, ship tech, and hostile challenges to deepen player agency. You’ll build systemic combat that scales with content and time, partnering with a cross-functional team to implement features and iterate on performance data. This role offers the chance to influence a globally loved 4X MMO and contribute to its next evolution in combat-centric gameplay. You’ll join a collaborative, mission-driven studio and help drive meaningful player engagement in a living universe.
Compensaciones / Ventajas
• Own design and balance of combat gameplay across PvE, PvP, and co-op content
• Develop new gameplay experiences around officers, ship tech, ships, and hostile challenges
• Create systemic combat features that promote player agency and long-term engagement
• Model combat balance, progression pacing, and economic loops using spreadsheets
• Collaborate with Designers, Product Managers, Analysts, and Engineers to implement features
• Evaluate performance via data, feedback, and playtesting
• Design for scalable content extensibility and system health
• Mentor junior designers to strengthen combat design across the organization
Responsabilidades
• 6+ years designing combat and gameplay systems for live, F2P games (MMO/4X/strategy preferred)
• Strong ownership mindset from vision to launch and iteration
• Track record of delivering features balancing fun, engagement, and monetisation
• Comfort with KPI targets and data-driven balance adjustments
• Mastery of spreadsheets and balancing power curves, pacing, and resource flow
• Experience working cross-functionally in live production environments
• Positive, thoughtful, and collaborative approach to game development
Requisitos principales
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📌 Senior Combat Designer (Barcelona)
🏢 Scopely
📍 Barcelona