We create 3D assets for game developers in Low Poly and Stylized styles and are looking for a skilled Unreal Engine Technical Artist / Scene Designer to help us transfer and recreate our environments in Unreal Engine.
For which tasks (responsibilities)?
- Import FBX models into Unreal Engine
- Create and configure materials for imported assets
- Set up textures, material instances, and basic shaders
- Recreate existing Unity locations and demo scenes in Unreal Engine as accurately as possible
- Match the original scene composition, lighting, atmosphere, object placement, and visual style
- Organize assets, folders, materials, and Blueprints within the Unreal Engine project
What kind of professional are we looking for?
- Strong practical experience with Unreal Engine
- Portfolio that includes completed environments or locations created in Unreal Engine
- Ability to accurately recreate an existing environment based on a Unity scene and screenshots
- Strong attention to composition, proportions, lighting, and object placement
- Ability to organize projects clearly and follow technical requirements
What are the conditions and bonuses?
- Remote project-based work
- Payment for each completed scene
- Adaptable schedule
The selection process
To consider your application, please send the full version of your CV in English to
[email protected].
Your email should include:
- CV
- Portfolio with examples of environments or locations created in Unreal Engine
- Your expected rate per scene, project or hourly rate
Please note that applications without Unreal Engine environment examples in the portfolio will not be considered.
Qualified candidates may be asked to complete a small test task.
📌 Unreal Engine Technical Artist / Scene Designer (España)
🏢 JustCreate
📍 España