Release Engineer (Madrid)

Release Engineer (Madrid)

30 jul
|
Gameloft
|
Madrid

30 jul

Gameloft

Madrid

Join The Game! Leader in the development and publishing of games, Gameloft® has established itself as a pioneer in the industry, creating innovative gaming experiences for over 20 years. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also partners with major rights holders including LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini®, and Ferrari®.

Gameloft distributes its games in over 100 countries and employs 3,000 people worldwide.

We are looking for a proactive, versatile, experienced C++ engineer to maintain and improve our build and bake pipelines, as well as automating recurring manual steps involved in the creation and delivery of releases.

Daily responsibilities

Support and improve the toolset for continuous integration (of both code and data), automated testing and release management for all studio projects.

Proactively collaborate with Engine and Game C++ teams in order to identify and reduce bottlenecks throughout the processes.

Improve automatic reporting of issues in the build/bake pipelines.

Develop and maintain guidelines and practices to facilitate branch‑based development workflows, with CI.

Maintain documentation on processes and tools involved.

Establish best‑practices and guidelines to sustain the solutions and actively advocate for them.

Provide support and maintain implemented solutions,



empowering client teams to meet their deadlines with the adequate quality guarantees.

Qualifications

Good C++ knowledge.

Experience working with automation servers for CI (Gitlab preferably).

Experience with scripting languages (Python preferred).

Experience working in cross‑platform environments (Windows, Linux, iOS, Android...).

Experience working with different build systems (MSBuild, gcc/make, xcode...).

Strong familiarity with VCS systems such as svn or git.

Excellent communication and organizational skills.

Excellent English technical writing level.

University Degree in relevant subject or equivalent experience.

Desired Skills

Good knowledge of Unix/Linux systems.

Experience with docker/k8s.

Excellent spoken English level.

Benefits

Permanent contract, full‑time job with excellent Social Benefits.

25 vacation days per year

Private medical health insurance

Flexible compensation with Ticket Restaurant Card

Free language courses

Learning bootcamps and platforms (such as O'Reilly and GDC Vault)

Birthday day off + option to work a shortened schedule on three days.

Versátil work‑from‑home hybrid model

Merit based salary progression system and a competitive initial salary package.

Career‑development opportunities.

Excellent local working conditions (quality of offices, geographical location of office in the centre of Barcelona).

... and Thursday afterwork beers!

📌 Release Engineer (Madrid)
🏢 Gameloft
📍 Madrid

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