What you'll do
- Own the Flights experience end to end. Shape what's worth solving, and bring the team with you.
- Lead strategic conversations across your triad and with leadership, shaping direction and scope.
- Partner with PM and engineering from the earliest stages of scope-setting, driving execution with craft and speed once direction is set.
- Conduct and synthesize user research to deeply understand customer problems, translating insights into clear, intuitive experiences that reduce complexity and guide users toward confident outcomes.
- Bridge user needs and business goals, making sure design has a clear voice in shaping what gets built and why.
- Prototype rapidly using tools like Claude and Cursor to explore interaction patterns early, accelerate decision‑making, and shorten the path from idea to shipped product.
- Stay current on emerging AI trends and product patterns. Build a clear point of view on what matters, and bring that perspective into how we design at Perk.
- Lift the team around you. Contribute to critculture, set patterns others can build on,
and raise the bar on craft across Travel.
What you'll need
- A staff‑level IC track record, with examples of end‑to‑end ownership at scale.
- Experience designing complex, multi‑step product flows. Ability to move fluidly between the big question (what should this experience even do?) and the craft‑level detail that makes high‑stakes decisions feel simple.
- Strong customer empathy and design thinking.
- Fluency in data, using qualitative and quantitative signals to validate design decisions, measure impact, and inform tradeoffs.
- Demonstrated ability to influence product direction inside cross‑functional teams.
- Strong communication and storytelling skills. Ability to articulate design rationale, tradeoffs, and vision clearly to product, engineering, and senior stakeholders.
- AI as a working default. Fluency with modern prototyping tools (Claude, Cursor, Bolt) and a clear point of view on when AI
📌 Staff Product Designer (España)
🏢 Perk
📍 España